Other projects have kept me very busy and I've fallen behind in updating. Here's some artwork I did a few months ago for
Legends of Zork that I haven't posted up yet.

So... now taking the hero past his Guild Master phase is the 'Wizard' phase. Yes, those are a spread of magical Double Fanucci cards at his beck and call. I wanted him to look travelled and capable, instead of the typical feeble wizard with a staff, so I gave him traveling clothes, a magic rod and a scimitar.

Here are 9 new interface icons for the game that I coloured up.
Greg Brown did a fantastic job creating simple and iconic symbols that could be scaled small and still be recognizable. Once they were approved I coloured them up, focusing on vibrant tones and rendering that would help retain their clarity. I got a bit carried away with details. At the smaller in-game size most of those details get lost, but at least it's there if they ever want to use the icons bigger later on.